As you know, a huge movement exists toward gamifying education. Everything from Legos to Minecraft challenge students to think critically while rewarding their efforts.
Some resources for gamifying different subject areas: https://askatechteacher.wordpress.com/2013/05/03/15-great-simulations-to-gamify-your-class/
http://phet.colorado.edu/en/simulations/category/new
iCivics: https://www.icivics.org/
And the winner of the 2012 STEM award, created by two education professors: Numbaland: http://numbaland.com/
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